
Patch 1.1.2 Notes
Patch 1.1.2 Notes
"Dear Tacticians,
This is a relatively small patch to address major balance issues, as we need to focus our resources to cook up new and cool stuff for the new season. We hope this patch bring the game to a balanced and stable state, if you manage to find any outlier, don't hesitate to share them on Discord!
We'll try to bring more interesting changes and updates with the next patch, maybe even show some new faces, but that's all from us for now.
See you in Mythic Tactics!
Oh and if you haven't, please leave a review if you enjoyed the game! Would help us tremendously <3
Patron Gods
Patron Gods

Niles
Niles


Set
Old:
Cost: 2 Gold
New:
Cost: 1 Gold
"This is a misconfiguration but we expected him to be more popular so we'll see how this version land first and might give him more if needed"


Set
Old:
Cost: 2 Gold
New:
Cost: 1 Gold
"This is a misconfiguration but we expected him to be more popular so we'll see how this version land first and might give him more if needed"

Yggadrasil
Yggadrasil


Odin
Old:
Passive: After your allies has slain 9 enemies, get a Promotion Reward (Once per battle)
New:
Passive: After your allies has slain 12 enemies, get a Promotion Reward (Once per battle)


Odin
Old:
Passive: After your allies has slain 9 enemies, get a Promotion Reward (Once per battle)
New:
Passive: After your allies has slain 12 enemies, get a Promotion Reward (Once per battle)

Babylon
Babylon


Tiamat
Old:
Conjure a Babylon unit (Locked until you deployed 8 units)
New:
Cost: 1 Gold Conjure a Babylon unit (Locked until you deployed 12 units)


Tiamat
Old:
Conjure a Babylon unit (Locked until you deployed 8 units)
New:
Cost: 1 Gold Conjure a Babylon unit (Locked until you deployed 12 units)

Shenzhou
Shenzhou


Nezha
Old:
Choose an ally. Start of Battle: It attack immediately
New:
Choose an ally. Start of Battle: It gain +2/+2 and attack immediately
"Nezha's power can provide interesting play in the lategame but his power feels underwhelming in the early turns. This is intended to help with that.


Nezha
Old:
Choose an ally. Start of Battle: It attack immediately
New:
Choose an ally. Start of Battle: It gain +2/+2 and attack immediately
"Nezha's power can provide interesting play in the lategame but his power feels underwhelming in the early turns. This is intended to help with that.
Units
Units

Niles
Niles


Bastet
Old:
Niles ally have +2/+2 for each ally summoned this battle (Increase by +1/+1 | +2/+2 | +4/+4 after you summon 1 unit in battle)
New:
After you summon 3 allies in battle, Niles ally have +1/+1 this battle (Increase by +1/+1|+2/+2|+4/+4 after each trigger)
"Bastet did what we intended for her to do, but her scaling was just way too far ahead of all other builds, while being very easy to setup. This should bring her back to the baseline with other builds"


Bastet
Old:
Niles ally have +2/+2 for each ally summoned this battle (Increase by +1/+1 | +2/+2 | +4/+4 after you summon 1 unit in battle)
New:
After you summon 3 allies in battle, Niles ally have +1/+1 this battle (Increase by +1/+1|+2/+2|+4/+4 after each trigger)
"Bastet did what we intended for her to do, but her scaling was just way too far ahead of all other builds, while being very easy to setup. This should bring her back to the baseline with other builds"

Shenzhou
Shenzhou


Zhiji Jing
Old:
When you sell this, refresh the Pantheon with Celestial Medicine
New:
Deploy: Gain 1 | 2 | 3 random Celestial Medicine
"With the removal of Deploy on other units in previous patches, Shenzhou is lacking units with Deploy to synergizes with Jiang Ziya. This change is to compensate that."


Zhiji Jing
Old:
When you sell this, refresh the Pantheon with Celestial Medicine
New:
Deploy: Gain 1 | 2 | 3 random Celestial Medicine
"With the removal of Deploy on other units in previous patches, Shenzhou is lacking units with Deploy to synergizes with Jiang Ziya. This change is to compensate that."


Jiang Ziya
Old:
Alchemy(1): Give an ally +3/+3 permanently and triggers its Deploy
New:
End Turn: Trigger Deploy of the ally in the same column | next to this | adjacent to this
"His Celestial Medicine are being use in other builds more than with Shenzhou builds, this is intended to align him with Shenzhou builds"


Jiang Ziya
Old:
Alchemy(1): Give an ally +3/+3 permanently and triggers its Deploy
New:
End Turn: Trigger Deploy of the ally in the same column | next to this | adjacent to this
"His Celestial Medicine are being use in other builds more than with Shenzhou builds, this is intended to align him with Shenzhou builds"
Bugfixes
Fixed a text bug where Jotun Tree effect does not say permanently.
Fixed a bug where Scylla's text mentioned the incorrect Tier.
Fixed a bug where Tudi Gong does not increase Income gain at Rank 2 and Rank 3.
Fixed a bug where Jormungandr's Devour add the stats to the removed unit.
Fixed a bug where you cannot claim Title and Frame in the Mythic Pass.
Fixed a bug where Odin's power also count when ally units destroy another ally.
Fixed a bug where Camera Shake option will be reset when you reopen the game.
Fixed a bug where Bastet loses her effect stack after ranked up.
Fixed various localization issue.
Fixed a bug where player's Avatar and Frame is not updated in the leaderboard.
Fixed a bug where Frigga's text does not update at Rank 2 and Rank 3.
Fixed a bug where Longji Princess's effect does not work when she receives medicine from other Shenzhou units.
Fixed a bug that caused an exception when Cat Archer trigger Sekhmet's Demise.
Fixed a bug when you view unit's text in battle, the text is not localized and incorrect.
Fixed a bug where if you save and quit on turn 20, your match will not be recorded
Brought back the Rating display in Lobby
Fixed a bug where Ammit also triggers when enemy units is slain
Bugfixes
Fixed a text bug where Jotun Tree effect does not say permanently.
Fixed a bug where Scylla's text mentioned the incorrect Tier.
Fixed a bug where Tudi Gong does not increase Income gain at Rank 2 and Rank 3.
Fixed a bug where Jormungandr's Devour add the stats to the removed unit.
Fixed a bug where you cannot claim Title and Frame in the Mythic Pass.
Fixed a bug where Odin's power also count when ally units destroy another ally.
Fixed a bug where Camera Shake option will be reset when you reopen the game.
Fixed a bug where Bastet loses her effect stack after ranked up.
Fixed various localization issue.
Fixed a bug where player's Avatar and Frame is not updated in the leaderboard.
Fixed a bug where Frigga's text does not update at Rank 2 and Rank 3.
Fixed a bug where Longji Princess's effect does not work when she receives medicine from other Shenzhou units.
Fixed a bug that caused an exception when Cat Archer trigger Sekhmet's Demise.
Fixed a bug when you view unit's text in battle, the text is not localized and incorrect.
Fixed a bug where if you save and quit on turn 20, your match will not be recorded
Brought back the Rating display in Lobby
Fixed a bug where Ammit also triggers when enemy units is slain
